The ongoing storyline is the only thing that really keeps the game interesting to me, since I don’t know what else to do really. It keeps me doing things around my town that I normally wouldn’t know to do, and by completing them I get rewards. I usually don’t have time to go on the game but when I do I only use the storyline to complete missions and earn rewards. They are pretty simple tasks and each one has a reason, most of the time to come together and complete one big goal.
I just recently got the daily challenges and they are sort of interesting since there’s a new one every day. I don’t really know much about them but I am excited to find out how they work and how they will benefit my empire. There’s an option for two different chests when you open the game, and to win these chests you must complete given tasks given by the Nameless. These add to your progress and lead to a better empire and give you more points.
The archaeology challenge is a bit confusing to me since I haven’t been exposed much to it. I played around with it a little and essentially you brush away sand and uncover artifacts, and the more you get the better. This leads to rewards and other opportunities, but more tools can only be bought through scrolls. These can be earned through completing story line challenges, so in a way everything is connected. But, if you need more scrolls and can’t earn any, you can buy more with diamonds. This loops back into the cycle of the game trying to get players to spend money in order to better their empire and earn more points.